* ALIVE_spawnProfileGroup = compile (preprocessFileLineNumbers 'fnc_spawnProfileGroup.sqf') NOTE: at the moment only MOVE is supported by the profiler. Set to false if you want to spawn it in an exact position. Profiles Spawn & Profile Group Script By Jmanĭescription: Spawns a group faction and sends them to a waypoint.
1.4 Adding Custom Inits to Spawned Units.1.3 Profiling all non profiled units on the map.1.2 Detect Virtual Units (Profiles) in a Trigger Area.1.1 Spawn & Profile Group Script By Jman.